Honestly, regardless of the actual game, I remain largely impressed with the technical aspects of Spectre on SNES. More on this in the video above.
Category: Video Reviews
Review #1345 – HyperZone (Super NES)
From the early days of SNES comes a highly regarded tech demo… or so I’ve been told. But it is, at the very least, a game that you can play and enjoy… so there’s that, I guess.
Review #1344 – Millipede (Atari 8-Bit)
On the one hand, it’s better…
On the other hand, though… how much better is it, really?
Review #1343 – Centipede (Atari 8-Bit)
You would think that a game ported over to more powerful hardware would provide a more accurate conversion of an arcade classic that the technologically inferior Atari VCS… but alas…
WordPress saw fit to remind me that today marks the 16th anniversary of my opening up a WordPress account… back when I considered using it as yet another side thing before it was briefly abandoned. Who would have thought the day would come when I would jump full bore onto this rocket ship of sorts? Still, a hell of a reminder.
Review #1342 – Squirrel (Super NES)
No, you’re not getting Goof Troop and Bonkers this year, but you are getting the SNES conversion of the almighty Squirrel King, who lost his crown along the way. Gee, I wonder why that is?
In other, unrelated news, this review has become the overall 6,600 post published on this here blog. The numbers are much higher behind the scenes, but we’re getting inches closer to the super demon number.
Review #1341 – River Raid (Atari 8-Bit)
Nothing thrills me more than playing another version of River Raid on another console… and I say that with absolute sincerity.
Review #1340 – HyperBlast (Atari 8-Bit)
It’s about time that we started mining this Antstream service for potential video fodder and sure enough, if this had been developed in Montreal, the developers would be accused of not having French in their company name.
Fortunately, English Software is a UK outfit that nobody outside of the UK computer gaming scene from the 80s would have ever heard of. They’re safe for the moment.
Review #1339 – Chip N Dale Rescue Rangers: The Adventures In Nimnul’s Castle (MS-DOS)
The thought occurred to me… sure, why not? What’s the worst that can happen besides good ol’ JR suing a puppy? It’s better than being generated by A1 Sauce.
Full playthrough will be posted on the Extra Bits tomorrow… fun times, ya?
Review #1338 – Sonic & Knuckles (Genesis)
I am legally required to identify this video upload as a “video review of Sonic & Knuckles for Sega Genesis.”
Because calling this “a cavalcade of technical calamities and seemingly endless hours of video capture and audio dubbing to say that any game that hosts a level as insipidly dreadful as Sandopolis should be disqualified from being deemed the greatest at anything” doesn’t quite roll off the tongue.
This was meant for yesterday as a special Sunday upload, but the fact is that a lot of stuff had to be redone before it was marginally within acceptable parameters. Honestly, if there was a better note to take a week long break on, this would be it.
Reviews will resume on July 6th.
#FuckSandopolis
Review #1337 – Sonic The Hedgehog 3 (Genesis)
Raise the flame shields, kids. We’re diving into the holy cash cow of 2D Sonic games… or was that Sonic CD? Who even knows anymore?
Before anyone asks, yes, there is a means of getting vintage Sonic & Knuckles Collection from 1997 running on modern Windows. There’s also a thing that creates your own save files so that you don’t have to. These are required tools that saved me a lot of anguish for what are essentially throwaway video fodder.
Perhaps some day [REDACTED] will get their time in the sun. For now… the Sonic 3 video review. Sonic & Knuckles video coming out tomorrow night… maybe earlier if you’re lucky.
Then I’m off.