Almost a year later, we get a portable iteration of Acclaim/LJN’s Spidey/X-Men crossover title. Maybe we were better off without one? Perhaps? I don’t know.
Tag: 2600
Review #1311 – Millipede (Atari 2600)
The sequel to Centipede… same great taste, now with dreadful gray backdrop. Sweet.
Shanoa’s next.
Review #1310 – Centipede (Atari 2600)
Knocking off the 2600 Centi/Millipede combo pack this week before giving Shanoa some semblance of business that’s as close to general admission as anyone is going to get… and any dirty thoughts that might have popped up are of your own doing, so shut up.
Review #1264 – Dodge ‘Em (Atari 2600)
Believe it or not, we may have played this before.
Review #1262 – Miniature Golf (Atari 2600)
You know what could have made this better? Ninjas… just saying.
Review #1260 – Frog Pond (Atari 2600)
You can find this on Atari Vault on Steam… oh wait…
Review #1259 – Flap Ninja (Atari 2600)
“But what about Flappo Bird?” you ask.
We don’t talk about Flappo Bird ’round these parts, son.
Review #1258 – Super Cobra (Atari 2600)
If Vectrex can get Scramble, then Vectrex can go flying… or Super Cobra can be everywhere else. Either one works for me, I guess.
Review #1257 – Warplock (Atari 2600)
Featuring the pinnacle – the FUCKING PINNACLE – of Atari sound design.
Review #1253 – Space Attack (Atari 2600)
By your command… oh wait, we can’t use that. Universal will sue…