BOOK REVIEW – Mad Dogs, Midgets, And Screwjobs (2013)

Neglected to mention this, but a couple weeks ago, I picked up this book from the bookstore and it’s actually quite a bit of an interesting read. Yeah, it’s a wrestling related book about the history of wrestling in what they call the Montreal territory… and yes, they do cover the Montreal Screwjob that everyone and their pet pygmy marmosets have covered since forever, but then there’s a look back at all the various Quebec-born talent and a lot of memorable stuff tied to the territory, such as the 1997 match between Jacques Rougeau and Hollywood Hogan (that Hogan lost!) and the Pat Patterson brunch segments that aired in francophone markets (if you speak French, look them up on Youtube; they’re fucking hilarious). Of course, there’s a feature on the current scene as well (as current as the book allowed, at least.)

No doubt the authors of this book went to maticulous detail dwelling into the history of Montreal’s contributions to professional wrestling, but there were moments where I wished they dwelled into some topics a bit more in-depth. Sure, the thing with Bret, Shawn, and Vince have been covered to death, but I doubt plenty of people knew about the original Montreal Screwjob from 1931 between Ed Lewis and Henri Deglane. Would’ve been nice to know more.

As it is, though, this was actually a nice little read and an interesting look into Montreal wrestling.

COMIC REVIEW – Game Boy #4 (1990)

The final issue of Game Boy is among us… and you wouldn’t know it by reading the issue because it reads just like every other story in this series. That asshole Herman shows up somewhere, lets Tatanga and his cronies loose some place, and they cause some havoc… although this time around, Tatanga is lenient enough to throw Princess Daisy a birthday party.

Oh yes, they included Princess Daisy in here… who, at this time, was just a mild palette swap of Princess Peach. (To be fair, Daisy showed up for one game and was completely forgotten about afterwards until, what, Mario Tennis on N64 or something like that?) She’s been a character in these things and she’s always in the clutches of that dastardly alien. Again, appreciate these moments of Tatanga being treated as a major threat before we forget about him in short order.

There is some high stakes here, because Mario has to do some plumbing in a nuclear power plant and that exposes him to radiation, which can kill him. And video game characters who die in the real world… die for real. Which means Nintendo will have to hedge their bets on Luigi going forward if the world’s most famous plumber doesn’t make it back to the world of Game Boy. And then someone stole this idea and turned it into Wreck-It-Ralph. Go figure.

The final issue of Game Boy ends with neither a bang nor a whimper. It just ends and whatever happens next is best left to the imagination. Honestly, it’s probably for the best. I will say one thing; the comics themselves might not have been great, but I’d be lying if I said that they were boring. I actually got a bit of a kick reading these thing and I maintain that of all the Nintendo Comics System series that Valiant put out, Game Boy was the most interesting in terms of concept. I only wish that they went a little further with the idea and expanded into other Game Boy titles being put into play here. Mario was in a bunch of them. Not so sure why you couldn’t pull this off.

Maybe someone can… perhaps they should. In fact, you know what, Nintendo? Do it. Get someone to revive the Game Boy comic and continue where this left off. It’ll be the best thing to happen since the Wii.

One thing’s for sure… Wii U is NEVER getting its own comic book.

Never gonna happen.

COMIC REVIEW – Game Boy #3 (1990)

Happy 25th, Game Boy.

Last time, Mario was on a passenger jet. This time, Mario takes to the skies as that dastardly Tatanga attempts to take over an aircraft carrier… oh, and that Herman fellow is still around, now pursued by the FBI for his alleged hijacking of the airplane from last issue. Seems like he’s our main secondary character that we follow after Tatanga, Mario, and all the minions. Feel free to appreciate Tatanga’s only stretch as a major threat to Mario before he gets bumped down to Moon Zone boss a year or so down the line, but I digress.

I feel like I’m lost when it comes to these stories. I get that these were primarily aimed at children and thus is written as children’s fare, but even within that context, you would think that, at some point, we’d get some explanation as to how these intrusions keep happening and why no one figured the solution would be to take these cursed Game Boys and Mario Land cartridges and just destroy them. That way, no more Tatanga invading our world. Seems like a simple fix, but they never address it.

Then again, this is simple fare where the core audience this is written for only cares about Mario and his shenanigans… and hey, he brought SkyPop with him. I’m all for more SkyPop in Mario media, especially one part where SkyPop gets a considerable upgrade in firepower. It’s entertaining fluff, if nothing else.

Well… we’ve got one more issue to go, folks. Let’s see how this thing comes to an end.

COMIC REVIEW – Game Boy #2 (1990)

So one of the main characters in this issue – a girl named Tannis – complains about not being rescued by something from Tetris, since she knows that game. Not so sure how that’d work out, but hey, at least we’re referencing different games.

So, the premise of Game Boy becomes readily apparent here; this Herman fellow frees up Tatanga and crew to wreck havoc in different locations and some other character releases Mario in another Game Boy so that he can save the day. We’re on a plane this time around. Our main protagonist is the aforementioned Tannis. And now we sort of see what we’re dealing with here; it’s mostly Super Mario Land elements and not much else, but invading real world settings and even trashing a Disney ride in the process. Again, there’s not much to the story. Humans and Mario help each other out, push Tatanga back into Videoland or whatever the case may be, and ol’ Herman scurries off to another gig of failure.

It’s lightweight storytelling, but to be fair and in a rare positive to the series in general, you’re getting a full issue worth of story divided into two chapters, as opposed to the other books where they gave you two short stories and a couple extras. It’s worth noting that one of the many artists to contribute to Game Boy’s artistic efforts (not featured here, though) is one Gray Morrow, the one name I recognize from the menagerie of artists working on this thing because he would do some of the MMPR comics from Hamilton Comics. In fairness, the way that the humans are depicted in these books don’t vary too much and there are so many people on art duties that him skipping out on this issue is not even a factor.

Game Boy #2 feels like a rehash of what came before and pretty much cements the gimmick of this series.

COMIC REVIEW – Game Boy #1 (1990)

Valiant Comics – a name you probably haven’t heard much of these days because they’re no longer around – published a number of comics . … Somewhere along the way, they got the rights to produce some Nintendo comics. Mostly Super Mario Bros, but there was also a Captain N comic, a Legend Of Zelda comic, and a Game Boy comic.

You hear me. Game Boy.

Yes, the Game Boy got its own comic in 1990. That’s how hot that thing was.

I don’t recall Atari Lynx getting a comic book.

Or Sega Game Gear.

Running for four issues, Game Boy presents an interesting inverse of the Captain N concept. In Captain N, real life high schooler Kevin Keene is sucked into the world of video games as the chosen savior. In Game Boy, the video game critters pop out of a Game Boy to invade the real world and the only one who can save them all is Super Mario… who is also popping out of a Game Boy. Coincidentally, all the critters seem to come from Super Mario Land, the sole portable Mario platformer at the time.

It’s an interesting yet silly little premise for a book. Certainly something unique for what is essentially another Mario comic, as instead of doing more of what they did in the other two SMB comics, they’re bringing Mario and his menagerie into the real world – which feature fairly realistic looking humans and real world settings to contrast with these incredibly cartoonish looking caricatures, whom look the parts if nothing else. You only get a tease of that in the last few pages of the book and I’m wondering if the series eventually adopts other Game Boy titles into the mix. (Yes, they mostly used first-party Nintendo games… so what? Alleyway is still something they can use.)

Let’s be fair here; this isn’t a particularly good comic. The first bit of it is dedicated to unlikeable store clerk Herman and our main protagonists, Rick and Josh – one cool kid and the other not so cool kid. I’ll let you decide which is which. And then we have Mario Land final boss Tatanga taking over a shopping mall and then Mario shows up from another Game Boy via a third door at the end of a typical Mario Land level (usually, there’s two, so we have some semblance of an out here?) And from there, stuff happens fairly quickly, everyone is repelled back to Game Boy Land, and you’re left wondering how and why… and I’m not so sure that we ever got those answers. And given that this only ran for three more issues before the license expired, I can only imagine how things work out from here.

But you know what? Now I’m intrigued by where this go. Can’t think of a better thing to cover for Game Boy’s 25th anniversary than a comic about Game Boy.

PSP ain’t getting no comic book any time soon.

DVD Review – The Self-Destruction Of The Ultimate Warrior (2005 DVD Review)

The Ultimate Warrior is a bit of an interesting character. Inside the squared circle, he was one of the most colorful and dynamic wrestlers you’d find in the WWF atmosphere. Regardless of what you thought of him as a wrestler, a promo guy, or character, you can’t deny.

However, outside the squared circle, Warrior was a bit of an asshole who seemed to have a hatred for anything or anyone who didn’t worship the ground he walked on. He had controversial opinions that drew the ire of colleges and colleagues, burn bridges on a whim, and had an absolute disdain for Vince McMahon and his circle of stooges to the point where both were involved in lawsuits up the wazoo.

So for WWE to induct the Ultimate Warrior into the Hall of Fame is as much of a surprise to me as anyone, especially to those who knew of the rather turbulent relationship between the two sides over the years. All of a sudden, both sides are happily

Therefore, to celebrate the occasion, we’ll be taking a look at The Self-Destruction Of The Ultimate Warrior, a DVD release from 2005-ish where everyone shits on Warrior, back when it was cool to shit on Warrior because he was such a cunt.

Continue reading “DVD Review – The Self-Destruction Of The Ultimate Warrior (2005 DVD Review)”

BOOK REVIEW – WWE’s Big Apple Takedown (2006)

The cover of this book depicts former WWE Diva Torrie Wilson wielding a gun while wearing a suggestive outfit with an awkward smile on her face, much like a lot of these promo pics where superstars and divas are told to smile in the most unnatural, unrealistic way possible. You look at this cover and you’re wondering why anyone would want to read this in public?

Continue reading “BOOK REVIEW – WWE’s Big Apple Takedown (2006)”

Movie Review – Iron Man 3 (2013)

Recently went to see the new Iron Man flick last night… to keep a long story short, I liked the flick and thought it was pretty decent for a mindless summer flick. Brother, on the other hand, was disappointed in it. And giving it a bit of thought, I understood (and partly) agreed with some views. But for the most part, I enjoyed the flick and I thought that, as a movie that not only follows up on the previous Iron Man film, but also as an immediate follow-up to that Avengers flick, it was a rather sound and decent film that no longer has the baggage of its predecessors to build to some movie several years down the line. Is it as good as previous films? Not really due to a couple minor bits here and there that take the film down a notch in my mind, but I still thought it was decent fair.

Continue reading “Movie Review – Iron Man 3 (2013)”

BLU-RAY REVIEW – Bret “Hitman” Hart: The Dungeon Collection (2-Disc Set, 2013)

So here’s a thing; another Bret Hart compilation set is upon us and this one is less about recycling the classic matches we’ve seen a billion times before and opts to present rare stuff that hasn’t seen the light of day in years – decades, even. This is nothing but matches and the occasional interlude by Bret Hart, who shares some thoughts about some of these matches. And the Blu-Ray also includes some additional interview bits with Bret sharing some thoughts on stuff.

There’s a couple things that the potential viewer needs to bare in mind. Firstly, don’t expect any top-tier classic matches. The focus of this Dungeon Collection is on rarities that haven’t been seen in ages. While there are some PPV matches here and there, a lot of this is taken from house shows or live events not normally featured on the Network. Another thing to bare in mind is that the quality of the footage is going to be inconsistent. Some matches are presented in pristine quality, while others will look like they were transferred from heavily degraded videotapes or Youtube downloads. Some of these matches lack commentary altogether, which makes me assume these were fancam recordings. This is essentially the equivalent of tape trading back in the day, where you’d get tapes of various matches in various levels of quality.

With that in mind, there’s some fun stuff to see here. A rare encounter between Bret and ANDRE THE GIANT of all people, a match from Japan that… wasn’t all that great, frankly, but there’s the Bret/Austin match at the Sundome, a fun Bret/Bam Bam match in Italy… a bunch of good stuff to find here, even if it isn’t the best stuff there is, the best stuff… you know the rest.

Bret Hart fans and fans of obscure WWE stuff should definitely give this one a shot. I went for the Blu-Ray since it has slightly more stuff and that’s probably the recommended version I’d steer you towards. Unlike a Triple H match, this set ranks higher than a 4/10.