The first level is not indicative of the rest of the run.
Mega Man Maker – Wily Challenge 2019-08-31
The first level is not indicative of the rest of the run.
Material relating to the fan game Mega Man Maker
One out of five ain’t too bad, I suppose.
The long Wily Challenge for the birthday boy… and then shortly after the late recording, I fall asleep. Excellent.
Sandwiched between two lengthy levels are a couple little matches.
Something for the crowd.
After a near-week of radio silence, the blog comes to life with another Wily Challenge. Yay?
Now with new intro bit for the fortress!
The good news is that unlike the last run, none of these levels will give you a seizure because none of them feature Gravity Hold as your default level. The bad news is the lack of seizures makes this Wily Challenge run rather unremarkable… but at least your eyesight won’t suffer!
A showcase of all bosses in Mega Man Maker v1.5.
And yes, I have a heat-seeking rocket arm… because it saves time.
A bit of a primer before the eventual v1.6 update.
If you hate seizures, stop this video before the last level of this run because it’s full of them. Other than that, it’s another fun filled romp at Mega Maker Land thing.