COMIC REVIEW – Detective Comics #768

What’s this? One minute, I see Batman has hit number 600 and all of a sudden, it has hit number 768… oh, I’m sorry. This is Detective Comics #768… For a second there, I thought I was being paranoid. In all seriousness, this review is about Detective Comics #768 and no, Batman didn’t skip a hundred-sixty seven issues… Of course, now that Detective Comics is presented in FULL COLOR as opposed to the limited palette they would use since No Man’s Land ended, the two series seem similar…

This issue of Detective Comics has Batman on the streets dealing with heroin dealers, while the Gotham Police Department attempt to track down the fugitive Bruce Wayne, who has “fled” the country… The fools! Little do they know their wanted fugitive is right under their noses… It’ll be interesting to see where this angle of Batman “shutting out” Bruce Wayne will go and how long it will last. I’m hoping it’ll be for quite a long time. The art is nothing too spectacular, but the locations and characters are recognizable at the very least, so I’m guessing that’s a good thing. The story and writing is typical Batman flair; there isn’t really nothing wrong with that.

If there is one complaint I would have to make about Detective Comics #768, it would have to be the use of full color. All I have to say is… WHY?! Mind you, Detective Comics was a full-colored book up until No Man’s Land was finished, but the limited use of colors was something that made Detective a unique book. It was a contributing factor to setting the mood of the book, because this is a book about a dark & corrupt city and its hero. Such an environment should not be represented with all these bright and fancy colors. Without the limited palette of the previous issues, Detective Comics may as well rename itself to Batman Series II, because the two series seem similar if you neglect the art. I guess the back-up story can get away with it, but most certainly not the main story. At least they didn’t bring back Robin 🙂

Detective 768 isn’t an amazing issue, but it’s not exactly a bad one, either. Because the limited palette normally associated with Detective Comics has been ditched, it is simply a decent book. Nevertheless, anyone who has been following Batman comics shouldn’t pass this one up. And if you want to “jump in”, I suggest you begin with Batman: The 10 Cent Adventure, and get the follow-ups to get up to speed. Worth your money.

COMIC REVIEW – Taskmaster #1 (of 4)

When I picked up this book, I had assumed that this Taskmaster character was someone new, because I practically never seen this guy before in any other Marvel comic, despite another comic site stating he was a villain in Avengers. Considering I don’t normally follow Avengers, that’s somewhat understandable. However, when I flipped through some old comics I had, a Spider-Man issue (not sure which one) had the character name Taskmaster, but this particular Taskmaster didn’t really resemble the one in the new series. So this guy probably changed costumes for reasons unknown and now has his own mini-series.

Taskmaster is one of those series where it focuses on a no-good, mercenary-for-hire rather than the goody-goody hero. Although there are some of those types around, they aren’t really that plentiful. Since the main character is also seemingly a mercenary-for-hire, the whole plot seems rather intriguing, if not overdone. It’s not a kiddy book and it’s not that hard to follow the story. Taskmaster’s strong point has to be the art. It is drawn with somewhat of an anime-influence and the CG modeled backgrounds for certain panels are a nice touch.

I’m not too crazy about the title character. Here is a guy who could mimic any action he observes, assume the shape of any person, or replicate anyone’s voice without fraudulence, yet he carries a sword and gun? Surely, to fight guys like Iron Man, these abilities are more than sufficient. Only guys who are typical humans in a world of super-powered characters would such weapons. The other problem with the book is the story. I did say that it has an intriguing story because of the perspective, but quite honestly, this whole backstabbing scenario has been done one time too many already. Maybe over the course of the mini, things might end being different, but until then, the only thing that comes to mind is, “Where have I seen this before?”

For someone who enjoys reading these multi-part storyarcs or mini-series, Taskmaster is a good read. If you’re someone who enjoys a book with good art, this is also a nice book for you. However, those of you expecting the typical hero versus villain bash will be disappointed (there is a fight, but not much). If you can look past that, Taskmaster is alright.

COMIC REVIEW – The Ultimates (2002) #1

(2025 Update – Fixed a whole bunch of typos that plagued the original 2002 review. My apologies for such a poorly edited piece of tripe. Now it’s slightly less poor.)

The Ultimates is Marvel’s latest entry in their “Ultimate” line of comics.  For the uninitiated, the “Ultimate” line can be considered to be a remake of classic Marvel characters, but with a continuity of their own.  So far, the only two remakes in the line are “Ultimate Spider-Man” and “Ultimate X-Men”.  There is also “Marvel Team-up” which has Spider-Man teaming up with other heroes and villains in the new “ultimate” universe.  Now here is “The Ultimates”, which is an Avengers remake.

The first issues of “The Ultimates” depicts Captain America’s final mission during World War II before being frozen for the next few decades (come on, it’s common knowledge by now).  If it wasn’t for the guy on the cover, you could have easily considered this as a war book.  The artwork is superb and the dark colors make for a fairly impressive interpretation of a battleground during World War II.  It makes you want to flip through the pages and admires the artwork.

Now when a new issue of an ongoing series is release, you expect it would have a good story, and Ultimates #1 doesn’t disappoint. This is a well-written and will encourage you to pick up the next issue.  It is a pretty straightforward read and anyone can get into it.

There aren’t’ any real downsides to this book, except for the Captain America costume in this issue.  I found it to be ridiculous.  Sure, it’s a little different, nut it makes you wonder if Cap was the pride of America or its worst fashion embarrassment.  This is only a minor complain that doesn’t hurt the book, especially considering that the costume is only a one-time deal.

For anyone who is interested in the Avengers or the “Ultimate” line of books, The Ultimates #1 is a great issue but even a new reader can enjoy this book.  It is well-written, great artwork and you can easily get into the story.  It’s still too early to tell for the series as a whole, but if the team behind the scenes can keep up with the quality of the first issue, it looks to be a promising series.

COMIC REVIEW – The Kevin Nash Comic Book (1999)

Image Comics was hoodwinked into giving Kevin Nash a comic book…

Actually, let me take that back…

Image Comics was hoodwinked into not only giving Kevin Nash a comic book, but also allowing Nash himself to WRITE the comic itself and let him do whatever he want… you know, I never got around to reading the Ultimate Warrior’s comic book – I only know of it through reputation alone – but I would have to assume that giving a wrestler creative control over the direction of his comic book, especially if he had no prior experience in the field, would be a very bad idea… and sure enough, here comes NASH to prove that very point.

The deal is this; it’s the post-apocalyptic future where the rich are rich and everyone else is left to fend for themselves. The world is a wasteland of despair brought about by a corporate scumbag’s deadly virus so that he could control the remaining food on Earth… but among the homeless rubble and those without hope walks a man – a legend – named NASH. This is the story of his struggles against the very evil Cyrus Storm and his Citadel to bring back hope to a populace that desperately needs it. Now whether he eventually accomplishes that task is left up in the air, as Image cancelled the series after two issues.

Listen, I enjoyed the Chaos Comics output of WWF stuff. I wouldn’t call it high caliber material, but in terms of taking the WWF characters and telling interesting stories with them… I think they did an admirable job. On the other hand, though, you have Kevin Nash, post-apocalyptic warrior in the same vein as Mad Max, except he’s much more vulgar in his actions and is not afraid to get it on with whatever female specimen he comes across, even if they end up trying to kill him or be killed afterwards. Honestly, this reads like every post-apocalyptic story ever written relegated to low-budget direct-to-video releases and probably would have slid under the radar if not for the guy whose name is on the marquee.

There’s a reason this thing only lasted two issues. The story isn’t very good, the writing borderlines on amateur, and the art is pretty bad even by Image standards. People say Kevin Nash is a pretty smart guy, but stuff like this feels like a counterpoint to that claim. You could probably find the issues for dirt cheap if you really need this in your life, but there’s nothing here that you can’t find in any other dime-a-dozen Image Comic but done way better.

Oh, by the way, a kid’s head gets blown off. You don’t see it, but it’s implied.

Just in case you’re still on the fence.

Waste of time. Don’t bother.

The WCW Invasion BLOWS! (a.k.a. The Loser Of 2001)

Happy New Year, everybody. Let’s talk about the WCW Invasion and how much it blows.

Yes, that’s how we starting out this new year is by talking about one of the worst misses in the history of sports entertainment. Hell, I’d be inclined to include the greater professional wrestling industry, but I’m pretty sure you can dig up some worse disasters out of the old territories that fizzled out and died.

Continue reading “The WCW Invasion BLOWS! (a.k.a. The Loser Of 2001)”

My Deepest Wish For Christmas

Well, it’s Christmas… or at least, it should be by the time I publish this page… assuming that I hadn’t forgotten to do so.

I’m writing this before the clock strikes midnight, which is usually when the family starts opening up all their gifts. I keep my expectations to a minimum. As I get older, I realize that we’re past the point of getting fancy gifts we might actually and instead settle for more clothes and possible knick-knacks. The only person whom I’d expect to get the fun gifts from is my older brother… that’s fine by me, though.

Honestly, no matter what gifts pan out, I just want to make it through this Christmas in one piece and in a good mood. Let’s hope nothing bad happens. Would be nice. For once.

Too dramatic? Maybe… but I don’t know… I always get a funny feeling.

Later.

MOVIE REVIEW – Highlander III: The Sorcerer (1994)

Highlander III: The Sorcerer, also known as Highlander: The Final Dimension, is less a sequel to the original Highlander film (ignoring the events of the sequel, which takes place in the future) and more of a remake of said film. The settings might be different, the players might not have the same names or likenesses, but if you were to compare some of the story beats between the two films, they’re both playing out of the same playbook. I suppose that, when it comes to make a further adventure of Immortal highlander Connor MacLeod, rehashing what came before is pretty much your safest bet and I don’t necessarily say that as a bad thing. Sometimes, a slight rehash of what came before can work and for what it’s worth, this approach makes Highlander III a far better sequel to the first film than the quirky cheesefest that is Highlander II.

Like I said, the players have been changed around. Instead of Brenda as the damsel of the first film – she’s been fridged via line of dialogue – we have MacLeod’s adopted son, who I can at least say is on the least offensive scale of child acting performances. There’s no Sean Connery for this go-around; the closest you have is Deborah Unger who plays both one of Connor’s love interests in a past life and the modern-day Sara Johnson who is interested in metals and takes a liking to our immortal Frenchman from the Scottish Highlands… and she’s more than fine. Mario Van Peeble’s Kane has a bit of posh camp to him that comes across as less imposing compared to past villains, but he puts on a fine show, indeed.

Despite my griping about this being a remake, Highlander III isn’t that bad of a movie and not quite as soulless as some made it out to be. The movie also seems to exist in its own universe; it obviously does tie in to said second movie, but also doesn’t make mention of anything related to the TV show, which was a thing around this time. I do enjoy the few sword fights that take place with some unique settings like the old brewery towards the end of the film. There’s little character moments like Connor going back to his old stomping grounds to fix his broken sword and of course, the obligatory sex scene that was apparently added in later in production. And the acting isn’t too bad, either. I say Kane is campier than Katana, but that ain’t necessarily a bad thing.

Highlander III has its moments and if you haven’t seen the first movie, you’ve got a fairly pedestrian low-budget film. I’m sure some Highlander fans were disappointed that the third film in the trilogy was just a remixed version of Highlander 1, but that’s not necessarily a bad thing. If anything, it makes for a better sequel than the previous film.

MOVIE REVIEW – Highlander II: The Quickening (1991)

Highlander was a cult hit in 1986 and seemingly ended with no room open for a sequel… but in 1991, out came Highlander II: The Quickening, a film that would end up being somewhat reviled due to its controversial changes to the lore of the first film. It came such a running joke that the producers would eventually put together a “Renegade Edition” that some saw as damage control, but clearly the only to control this kind of damage would have been to not release the film in the first place.

On a personal note, Highlander II would actually be my first exposure to the franchise and… yeah, listen. Only having fleeting knowledge about the Highlander lore and then discovering that all these Immortal beings are actually aliens from another planet is kind of a hard pill to swallow. I could only imagine those who had seen and adored that first film would have felt at the sequel’s utter dissection of its predecessor’s lore. The later Renegade version would remove all references to planet Zeist or outer space, retooling these immortal beings as being sent from Earth’s distant past… a distant past of an unrecorded period where we had time travel technology and laser-based weaponry. Honestly, trying to fit this in within any context of Highlander lore is an exercise in futility and having this be ignored by other films and television series that would come along afterwards is probably for the best.

With all that having been said… I don’t dislike Highlander II as much as others do. As a part of the larger Highlander universe, it’s an odd piece of the puzzle that doesn’t quite fit… but taken as its own thing, this is one of those films that you know is pretty bad, but you can help but admire the absurdity of the whole thing. And I’d be lying if I said that there weren’t things to like about this film.

Christopher Lambert and Sean Connery reprise their roles from the previous film and pretty much continue where that relationship left off being Ramirez lost his head. Michael Ironside’s General Katana is pure ham and is absolutely beautiful. Not quite as imposing as the Kurgan, but the glee in the misery he brings is absolutely infectious. The few sword fights and action sequences are actually quite well done and I can almost admire the grander setpieces that the film attempts to depict, even if most of it takes place in perpetual darkness. And of course, there’s the bombastic orchestral soundtrack by the great Stewart Copeland, which sounds great even if it’s saddled with a largely bad movie that’s taken down by a largely terrible script that the cast tried as best as they could to make the most of what they were given.

If you’re going to watch Highlander II, get the Renegade Version. It changes a few plot details here and there, but also the editing is a bit tighter and some things are moved around here and there so that the whole thing simply make more sense. It’s still not a good movie and ultimately a completely superfluous entry in the Highlander legacy, but if you just want a bad movie to take the piss out of on a late night, you could do far worse than this.

MOVIE REVIEW – Highlander (1986)

1986 saw the release of Highlander, a film that not many people saw domestically but was a hit overseas and has since become something of a cult classic that has spawned several films and series that fail to live up to the standards that made the initial film great. And while it may seem rather dated by today’s standards (the 1980s-style soundtrack and special effects, as good as they are for the time, doesn’t help matters here), it does hold up rather well in terms of its story and action.

For the most part, I enjoyed the sword fights tremendously, with each battle becoming more intense as the stakes become higher. The non-linear aspect of the story – alternating between the present day and flashbacks of the past – was almost baffling, but never gets confusing and the two compliment each other rather well.

Highlander also offered an interesting view of immortality; its high points and its tragedies. Whereas we would always wish to be able to live forever, these immortals do live on, carrying the burden of watching friends and family die, as well as having to deal with being an outcast to the mortal world. It’s something that reflects greatly on Connor and something that is sadly lost in later entries.

Overall, Highlander is a perfect starting point (dare I say the only thing worth watching in the franchise) for those who are interesting in checking it out. If you can get past the eighties-ness of the whole deal, you’ll find a surprisingly deep and rather enjoyable film. Recommended.

WWF Buys WCW… And Somehow Loses.

It’s over.

After a long, hard-fought battle, the World Wrestling Federation has outlasted its rival promotion World Championship Wrestling and bought off its remains, putting an end to the storied rivalry in years and giving Vincent K. McMahon the sports entertainment monopoly he’s always wanted.

It was tight in the beginning. WCW Monday Nitro started in 1995 and went head to head with WWF during a time when the show was an hour long and ran a bunch of bad matches and stories featuring largely cartoonish gimmicks.

And then Scott Hall and Kevin Nash jumped ship to WCW, wrecked havoc (in more ways than one), and formed the New World Order with a Hulk Hogan who had gone bad in an effort to change his stale act. And for the first time in a good long while, WCW was on top of the world, beating the WWF in the ratings, pay-per-view buys, and other areas that the geeks would consider important. The WWF struggled, but couldn’t quite nudge.

But WCW proved two things; they had one good idea and most of their top stars were old guys from the WWF’s prime years in the eighties. Eventually, people got tired of the nWo gimmick and clamored for something new… and that something new came from Stone Cold Steve Austin feuding with Vince McMahon. Suddenly, people were hot for WWF again to the point where WCW was suddenly feeling left behind.

In an effort to gain back their dominance, WCW made stupid mistakes. They ended the streak of their hottest star, Goldberg, and went back to the nWo well one time too many. They hired one of the creative minds behind the WWF’s recent run and they ended up with the same stuff that was on the other show, which begs the question why anyone would want to watch second-rate WWF television on the WCW show when they could just watch RAW. They let four talented wrestlers leave for the competition. They brought back the two guys responsible for the company’s woes to try and liven things up again, only to fail miserably and harder than before.

And these are just scratching the service.

Eventually, the heads at Time Warner decided to sell the thing off and then someone else decided to cancel all the WCW shows, leaving Vince to come in and buy his competition. He might not have the shows, but he has the trademarks, the titles, and some of the stars… but not the big guns. No Goldberg, no Steiner, no Jarrett or anyone like that… well, they got DDP… that’s something, I guess, right?

So this is it… WWF is the only show on television right now… and how do they celebrate this big milestone?

They make Shane the new owner of WCW and have Steve Austin turn on the Rock to join forces with Vince McMahon.

The next day, a friend of mine who had been watching wrestling since the 80s was so upset by this turn of events that he swore off wrestling forever. We’ll see if he actually means it… but if that’s the case, then I wonder how many other people would feel the same way. More to the point… how many people who used to watch WCW until the very end – still feels funny saying that – are actually going to make the jump to WWF?

I was not the biggest WCW fan in the world; the old guys and the constant nWo stuff killed it for me… but it was the place for great wrestling. And there used to be this mentality that WWF was more focused on the entertainment aspects while WCW was more about the sport… something that wasn’t readily apparent the first time around when you had a bunch of old guys in the main event.

So two shows with two different styles… and one goes away… does the one show get the other audience or do they go away?

One thing’s for sure; this acquisition could very well make this whole WWF vs. WCW thing a reality… even if it feels half-assed