Review #914 – Castlevania: The Dracula X Chronicles (PSP)

True story: This was the video review that was too hot for Dailymotion last year, but Youtube took it without issue… AND with no changes to the content whatsoever. Pretty much the thing that convinced me to just stick with the Youtube thing.

Also, wave the flag in hoping Symphony moves past the Sony ecosystem and onto other systems. You know, for the fans.

DTM House Show – Classicvania And The Evil Art Of Emulation (May 18th, 2019)

There’s no Mega Man Maker run today… instead, we’re sampling the wonderfully barebones Castlevania Anniversary Collection which includes an art book and a translated Kid Dracula. Recorded late night in a vain attempt to fall asleep. Maybe I should’ve played something more boring.

A shorter review of sorts will be posted on Friday.

The Full List Of Eight Games On Anniversary Collection: Castlevania

For curious parties, news broke as it relates to the full game listing of Konami’s upcoming Castlevania collection that is due for release May 16th. The eight games to be included are:

– Castlevania (NES)
– Castlevania II: Simon’s Quest (NES)
– Castlevania III: Dracula’s Curse (NES)
– Super Castlevania IV (SNES)
– Castlevania: The Adventure (GB)
– Castlevania II: Belmont’s Revenge (GB)
– Castlevania: Bloodlines (Genesis)
– Kid Dracula (Famicom)

Purchases are region-specific, so if you buy this in Japan, you get the Japanese releases while non-Japan purchases gain the English versions. So, a fair standard lot of games, with the only real standout being Bloodlines seeing a re-release for the first time in decades as well as the first time non-Japanese audiences (who wouldn’t have resorted to imports or emulation, that is) will experience the Famicom Kid Dracula… although in hindsight, I would’ve preferred the MSX Vampire Killer instead. Still a fairly basic collection for those who never experienced the early games.

For the record, I’ve yet to play Konami’s recent arcade collection, but I might give it a shot somewhere down the line. If nothing else, it should be a good indication as to how the rest of the collections would turn out.

About The Hardtype

Someone over at the House Show stream inquired about that Castlevania HardType ROM hack that I was working on, which is a surprise to learn that somebody remembers that thing. Well, I’d share some news here, but the truth is that I haven’t really touched it all that much; what with the leg and the other stuff. But I’m hoping to change that soon.

I did get around to giving another quick playthrough and perhaps the time away benefitted in making a couple “key” changes to the enemy placement. Sometimes, overloading a stage with enemies isn’t such a smart idea and makes the game more frustrating than fun. So I ended up toning it down a bit for a couple segments. Make no mistake; this is going to be a challenging romp one way or another, but it won’t be balls to the wall, jump off a pier difficult.

In any event, I’d imagine a couple more spits and polishes before I deem it ready for some semblance of distribution. I’d imagine it goes up in October and I end up posting on Zophar, though I wouldn’t mind making an attempt to submit this to that other Romhacking site.

We’ll see on that camp.