Atari 7800 returns with a vengeance… with the threat of more to come in November. In the meantime, enjoy this Columns-inspired game review thing as content is uploaded to prepare for next week’s festivities.
Category: Video Game Reviews
All the video game reviews
Review #1246 – Darkwing Duck (NES)
Let’s get dangerous… by revisiting the days when Disney didn’t sell you total fucking garbitch.
Review #1245 – Wayne Gretzky And The NHLPA All-Stars (Super NES)
Back in the 90s, during the height of his career, Wayne Gretzky played in Pac Land and was made honorary Pac-Man for the day… thus this fits whatever Pac theme we’ve inadvertently followed here.
But yeah, this was a quick one that I wanted to get out of the way for a while and this seemed like the perfect spot to slot it in before we get to the heavy stuff.
Next week, we return to the world of widescreen… save for one or two diversions along the way.
Review #1244 – Pac-In-Time (Super NES)
From bumbling hero to shorty, stubby character… is that a good thing for the ol’ Puck Man?
Before anyone decides on dibs, Friday’s review isn’t Shadow Labyrinth; I don’t have the game. And it’s also not a Pac-Man game unless I somehow get that 7800 Double Feature this week rather than having to wait until December.
From there, it’s back to the “spooky” stuff before the week long marathon of… stuff.
Review #1243 – Pac-Man 2: The New Adventures (Super NES)
Going up a little later than usual, but still… be afraid that Pac-Man 2 is a thing around these parts again.
Review #1242 – From Below (NES)
Clear lines and tentacles in this homebrewed freebie.
Review #1241 – Polygirl’s Adventure (NES)
You know, we haven’t touched a Mega Man game or an NES ROM Hack in a good long while… let’s kill two birds with one stone.
(Yes, we’re back to 4:3 for this one since I played this on an Everdrive via FC Twin… or is it the other way around? Who knows? Who cares? We’ll up the quality next time… or whenever I feel like it… yeah, that’s it… next.)
Review #1240 – Nickelodeon GUTS (Super NES)
Do you have it? ‘Cuz I sure don’t.
For those keeping count, this is the 100th video review done this year. And to celebrate the occasion, we have a rush job video that I was going to save for a rainy day, but alas, I had an opening and most of the other stuff isn’t ready.
For what it’s worth, the Halloween Week is planned out and somewhat ready to go.
Review #1239 – Fight For Life (Jaguar)
Oh boy… this was painful. And on a sidenote, I do want to issue an apology in advance. I normally want to get the best possible gameplay for a game and considered using the hidden feature that let the CPU play itself, but realized it would be a bit of a fib when it could play the game better than any human player with gimped controls ever could, so you get this paltry effort.
Yeah, regardless of its final state, it was a product that Atari tried to sell to people and later put on a compilation disc for consumption. Therefore, it’s going to be treated as such. Even if I got a free copy, I’d still want my money back.
Review #1238 – Club Drive (Atari Jaguar)
The Atari Jaguar strikes again! Does anyone have any rights to games for this system that are the drizzling shits?!
Good thing this isn’t one of those… or is it? Club Drive is often touted as one of the worst racers ever made and I suppose you could say that as a racer, but as a toy box of sorts… this is one of those instances where I was expecting the worst and came out the other end quite satisfied. Don’t get me wrong; Club Drive isn’t a good game per se, but it isn’t a total dumpster fire… just a partial one.
The next one coming up on Friday, though? That’s the real tragedy.