Digital Eclipse Does Mortal Kombat

Finally, Steam players who struggled to get the ancient Mortal Kombat Arcade Kollection compilation to work on modern hardware can retire that shit because here comes Digital Eclipse to give us a bunch of vintage Mortal Kombat arcade games and their various ports… I don’t see any DOS ports, which are the only worthwhile ports… and where’s Mortal Kombat Trilogy? And Special Forces? You assholes had no problem bringing back Plumbers Don’t Wear Ties, but… eh, I really don’t care.

Still, looking forward to this one. Digital Eclipse have done banger jobs with these comps, so I expect… more of the same.

The Game Key Kard Krap De Krapola Krappers Krap Karap

So I had a Ramble video just about ready to go to chime in on this whole Game Keycard thing that Switch 2 is instituting. Long story shorts; these are cards with download codes and no actual game, but you can “resell” them because there’e a physical cart in there. Anyway, I did the audio, got some mild edits, just about ready to render… And then I read about the following…

Source: https://www.nintendolife.com/news/2025/05/street-fighter-6-somehow-combines-game-key-card-and-code-in-a-box-on-switch-2

So the special Street Fighter thing that’s supposed to include the first two years worth of DLC? Apparently, those codes only last two years before they expire. So if you intend on buying one of these for the collection… well, not only are you getting a gameless card that will be useless in a decade when Switch 2 is put out to pasture, but the codes that add an extra cost to this package will no longer be valid if not used after a couple years.

Man, I was largely indifferent about this whole thing, but now that I’ve read about this… imagine how many other folks might be going in this direction. Can this industry just fucking die and be done with it?

More Jobbers For Your 2K25 Game

Source: https://www.f4wonline.com/news/wwe/tyrese-haliburton-coming-to-wwe-2k25-as-part-of-dunk-destruction-dlc-pack/

So the big, delayed announcement for the WWE 2k25 video game that rarely gets mentioned around here involves a basketball player of some kind. One I’m sure is fairly popular and someone I should be familiar with if I were following sports… but I don’t, so I guess it’s another celebrity jobber.

Although to make the non-sportsball fans not feel like they’re wasting money on some sportsball guy, they’re tossing in The Great Khali and Abyss.

I’m sorry, but there’s only one guy you could have included that would have made me want to buy your overpriced game. And no, I’m not going to say his name…

Big (Super Mario) Brother Is Watching You

Source: https://www.nintendolife.com/news/2025/05/nintendo-may-record-video-and-audio-from-gamechat-sessions-on-switch-2

Hey, remember when Xbox One was supposed to include their Kinect motion capture gimmick as part of the package and everyone threw a fit because they didn’t want a “spy camera” as part of their video game console? Well, Nintendo is taking it a step further and may possibly record your video and audio chatting sessions.

But I guess everyone is okay with that because it’s Nintendo…

And then people wonder why the gaming industry has gone to shit.

In Hindsight…

I wish that Atari had bought Activision…

Sure, they probably couldn’t handle Call of Duty…

But think of all those wonderful 2600 games they could have brought back to the fold.

Pitfall, River Raid, Keystone Kapers, Enduro…

Yes, even Dragster deserves another chance to shine…

But no, let’s give it to Microsoft so that Nintendo can get back Battletoads or something.

Fuck off.

Bye.

Why Do We Call It “The Evil Art Of Emulation?”

Every so often, someone will invariably ask why I refer to “the evil art of emulation.”

Because it is the work of pure evil… and so it must be addressed as such.

In actuality, it started off as a gag of sorts from ages ago… when emulation was a relatively new thing and people were questioning the ethical and moral implications of such a deed. In fairness, that’s something being questioned today, but that has more to do with context. Emulation is something that is more widely adopted thanks to various compilations and services offered by the people who make these consoles in the first place.

I’ve dabbled in emulation back in the day. I dabble in emulation today. I will continue to dabble in it tomorrow in some form or fashion. I’m not going to tell you whether it’s good or bad. I’m not going to tell you whether you should embrace it or not. If you don’t care for emulation or think it’s as evil as they say, I won’t argue otherwise.

I just call it “the evil art of emulation” because it’s just fun to say.

My Gripe With The Old Video Reviews

How about some fun behind the scenes stories or something? Because I’ve honestly got nothing else to talk about at the moment and if I do, I’m saving it for a later date.

I make no qualms about the fact that I tend to not like my earlier video stuff. Granted, I was just starting off, I was learning what I can, and I was trying to be cute at times… which took a few years for me to get out of that particular habit. So I have no real issue in getting to a point where I want to revisit a game that I covered ages ago and give a fresh new look with a fresh new perspective based on a little more insight.

The other side of that equation is that a lot of those earlier video reviews were basically video versions of what I had written on GameFAQs, only slightly tweaked so that there’s no arbitrary scoring system. Those GameFAQs reviews, written years earlier and with even less quality or care, have not aged well. A lot of those reviews are also not very relevant; if you were to go back and read those reviews, especially those posted in the early 2000s, they do not reflect my feelings on said games today. Something to bare in mind is that those reviews were written quickly and briefly – usually to satisfy some word limit imposed. And during those early days of video posting, YouTube usually imposed a 10-15 minute on how much video you can actually post until said limits were eventually removed. Since those written reviews were short enough to cover the bases, I just used those.

In hindsight, not the smartest idea, but I worked with what I have.

In some strange way, I miss the days when you were only allowed a certain amount of time to upload video. I know people prefer the more longform videos that let you people go into every nook and cranny about stuff, but the video limits often forced you to be creative in how to present your material. It’s easy to run off and talk about a game for hours on end, going into the history of this, this, and that… but to me, a review has always been and quite frankly, should always be about “What’s the product, what are the good points, what are the bad points, and who does this appeal to?”

In terms of that particular scope, it should not take you more than ten to fifteen minutes tops to get those points across. You don’t need an two hour essay to determine whether Mega Man 2 is a good game; that’s being overly superfluous. Hell, even in terms of covering something bigger like an RPG, a straightforward review does not need to be hours on end. Context can be helpful, but all I care about is whether something is worth my investment or not and why. When you had a runtime limit, that forced you to be creative and more cohesive in your thoughts. It forced you to determine what the key points were that people needed to know about something.

That’s something I try to maintain. I don’t dwell into every detail. I try to hit the points that seem relevant, I keep my thoughts as brief as possible – or at least, try to – and I try to keep it short. That’s always been my thing.

So nowadays, I write this stuff on the side. I have a lot of things written and sometimes, I give it space and leave it laying for a bit before going back to it and seeing if there’s anything that needs to be updated. I’ve had reviews that started one way and turned into another. The Symphony Of The Night review – which languished for years – became a thing that was different from its original inception, which was much simpler and much shorter… but apparently, I had a lot to say about that one.

And so, as we dive deeper into this review recycle, there may come a point where earlier reviews are revisited and we might give some of these things another look… sometimes, you revisit things that you thought were bad and years later, you’re like “Maybe I was too hard on this.” Or maybe it’s vice-versa.

Yeah, it’s usually vice-versa.

There’s an idea I’ve been toying with for the October set of reviews – a possible revisit of the Castlevania games, with some added perspective and experience tossed in for good measure. If it doesn’t happen this year, it might be next year. I’m using the time off that isn’t spent dealing with healing and family stuff to get some stuff together for the sake of having stuff ready to go in the event that another episode happens, so at least, there’s SOMETHING going on.

But on a whole… yeah, I’ve been feeling a bit better these days. The struggle continues, but one step at a time.

And on a final note… happy birthday, Dwayne. Go fuck yourself.

Later.

Nintendo Knobs The Cloud – News At 11…ish

Source: https://www.nintendolife.com/news/2025/04/uh-oh-it-looks-like-select-switch-2-games-wont-support-cloud-saves

“I love the cloud. It’s wonderful,” he lied.

Okay, truth be told, cloud has been useful for somethings. It helps me keep all my text files in one place across my various computers, it keeps my saves safe for Nintendo Switch games whenever my memory card goes corrupt and I have to get a new one. Steam Cloud… is a spotty proposition, but then again, Steam was mostly played when Cloud was seen as the enemy.

So Nintendo Switch 2 is apparently not going to support the Cloud. I’m wondering if it’s because there’s a new Cloud set-up specifically for that platform or because Nintendo… is gonna Nintendo or something, whatever that means. I already have concerns about this thing regarding the spotty backwards compatibility no being quite as hopeful as initially thought, but now you’re telling me that my Switch 1 saves might not be valid for Switch 2?

I’m not going to predict dread or anything… unless you can’t play Metroid Dread on Switch 2. Then I’ll be pissed.

Now, of course, all of this could mean nothing… but doom and gloom speculation is what drives clicks on the Intermanets, so fuck it, let’s get in on that action because I’ve got nothing else to talk about today. It’s not like anything else is going on this weekend…

Oh… right…

Yeah, well… we’ll get to that eventually…

Doug Bowser Is NOT 2025’s Don Mattrick

In a recent interview, Nintendo Of America president Doug Bowser mentioned that some people may not be able to afford the higher priced Switch 2 console, while emphasizing that the remaining Switch consoles were available and would be supported with additional content. A lot of people saw that comment and compared to a comment that former Microsoft Entertainment head honcho Don Mattrix said in regards to Xbox One and Xbox 360.

The quote in question?

“Some of the advantages that you get, of having, a box that is designed to use an online state, so, that, uh, to me is the future-proof choice, and I think people, could’ve arguably gone the other way if we didn’t do it and fortunately we have a product for people who aren’t able to get some form of connectivity, it’s called Xbox 360.”

For those needing context, Xbox One was originally going to have an always online component, which essential meant that the console needed to be connected to the Internet in order to do anything from playing games to picking the color of your nasal spray. People complained about the always online aspect and Mattrick’s response was “get a 360 if you don’t have always online.” Naturally, people cried fouled and Xbox One eventually removed the “always online” requirement.

Doug Bowser’s comment about the old Switch being available for those who can’t afford a Switch 2 isn’t quite the same thing. Switch 2 has a higher price point due to its higher specs, but if you can’t afford the newer system, the older system (as well as its Lite and OLED variants) are still available for more affordable prices. So if you can’t afford the Switch console that lets you play Breath Of The Wild with the Zelda Notes mobile app, you can still buy the old Switch console that plays that game just fine. And it’s not like Switch is being completely tossed aside; they’re still supporting the system with software, some of which will probably also feature Switch 2 versions with added features… like SAMUS NOTES on your Alarmo clock thing.

There are some issues with this Switch 2 launch that raises questions and cries some fouls, but comparing to Xbox One’s total dumpster fire pre-launch – which was overhauled by the time they did launch. Look at the bright side – at least Nintendo isn’t FORCING you to hook up a spy camera to your Switch 2.

Unless the tariffs come into play again.