VLOG – TNA Taps Out (Back To Thursdays They Go)

New Vlog up – I might have more to say in the future.

Here’s the blog post I’m referring to.

WEDNESDAY UPDATE – For those remotely curious, the final LIVE Monday Night Impact garnered a 0.78 television rating. And from what I’ve read about the show, those who contributed to that 0.78 rating witnessed a horrible show. Mind you, I’ll probably have more to say this coming Friday once I’ve seen the replay… soon to be the no-play?

VLOG – First Night Impressions – Mega Man 10

So I downloaded Mega Man 10 for WiiWare and beat the whole thing… in Normal Mode. My performance is also crap, but I’ve got enough footage to put together a montage of gameplay clips (That clip’s available on my YouTube channel – hard to miss). Nothing spoiler warning. All in all, this is a smooth follow-up to Mega Man 9 with some rather interesting level design. A fun, well-designed game, although there isn’t really much new. If you want my full thoughts, just click the break. I warn you; there are spoilers.


– So much like the previous game, there’s downloadable content, including three new stages for Time Attack, the Endless Run mode, and the worst kept secret ever… Bass mode. Yes, Bass is your third character and he seems to retain his anal abilities from his brief run on Mega Man & Bass. They even mention him in the Mega Man 10 instruction manual. All this wonderful stuff is supposed to be out in April.

– Certain stages have alternate paths you can access, much like in Mega Man 6. Although these paths rejoin at a certain point, the variety is helpful and it gives the levels a bit more depth.

– In another worst kept secret, Dr. Wily is the one behind the Roboenza virus epidemic and therefore you must venture through quite possibly the most intimidating Skull Castle ever devised. The first Wily level is particularly devious, as you’ll be facing “old foes from previous games” in three separate battles. Honestly, it’s actually one of the most clever things they’d ever come up with and a respectable nod to the series’ history.

– Proto Man plays pretty much like he did in 9; possesses charge shot, slide, and airborne shield, but only two shots on screen, double damage, and a slightly farther knockback. The knock back isn’t as far as in 9, though. Also, they redrew the shield so that it’s about as big as a Sniper Joe’s shield. I had to replay 9 to be sure and there you go. Also, Proto Man also has a shop, but it’s different and contains few items… nice addition of Tango, though.

That’s about it for now. Again, a great game… but…

VLOG – My First YouTube Video

(2013 Update: For anyone who bothers to dig this far back in the blog’s early postings, I’ve finally embedded my first ever YouTube video. Boy, does this bring back memories… none too pleasant, I suppose.)

Seems like black marbles all over the place… oh wait, it’s just a blurry video.

Here’s the deal. I have this YouTube channel that has been dormant for some time now and have recently acquired the means (and inclination) to put some stuff together. I posted a “trailer” as the first video of the channel and intend on posting stuff on a regular basis in 2010. However, I decided to post a video regarding a glitch in the Virtual Console version of Dracula’s Curse. Presently awaiting annoying comments so that I can approve or shoot them down.

In case you’re wondering, you can reach the page here. I’ll embed the videos in future posts a week or two later, but in the meantime…