CBS To Produce MOAR Star Trek Shows In The Future

Source: https://trekmovie.com/2018/06/19/breaking-cbs-planning-to-expand-star-trek-television-franchise-alex-kurtzman-to-oversee/

So with Discovery being a hit of sorts, CBS is going to maximum warp on Star Trek and plans on shooting out multiple series based on different settings. Some of these include one based on Starfleet Academy, a Khan limited series, an animated series of sorts, and one that might bring back the bald captain who controls the skies.

Now whether all this comes to fruition or not is another story, but it’s nice to see that there’s some semblance of Star Trek to look forward to in the future. Out of all these ideas, I wouldn’t mind seeing another animated series, since we really haven’t had one since the 70s. If we do go that route, may I suggest you stick with a traditional animated style and stay away from the CG stuff? That style of animation is usually hit or miss and I don’t want a CG series that looks worse than the cutscenes in the old Elite Forces computer games.

How Does Transformers Fight A Long Road Trip In Space?

Source: https://io9.gizmodo.com/a-new-idw-comic-is-mashing-up-star-trek-and-transformer-1826960426

IDW announced a four-issue mini-series starting in September that will featuring a crossover between the Star Trek animated series from the 70s with the original 80s Transformers, which is precisely the sort of ridiculous crossover concept you’ve come to expect from IDW, considering their crossovers with Doctor Who and Planet Of The Apes.

I’m sure this’ll be good fun. IDW has been consistently been putting out some really good Trek comics these past few years and those other crossovers were fun reads if nothing else.

DTM Comics – Obscure Language

A potential future for the French Language as well as a meme-able image gets mashed together in this quick little TNG photo-comic thing… the first of what I’m hoping is many.

Some notes:

– Despite being a thriving country in the 24th century, French has been relegated to an obscure language spoken by very few people, much to the chagrin of Capt. Picard, who controls the skies according to Wil Wheaton. This explains why most Frenchmen have British accents.

– The Picard Double-Face-Palm Manuever first made its appearance in the TNG Season 3 episode, The Offspring.

– And yes, on a couple occasions, Picard did indeed say “merde” at least twice in the early seasons of TNG… and nobody chided him for his language because he was the Capt. Picard who controls the skies.

SFB Picks Up

This Star Fleet Battles campaign that I’ve been playing with my brother since the tail end of last year has been stalled for the past couple months. Partly because of my recent injury that left me at home and partly due to other stuff coming up. I was home for a month and big brother was home for a month. And in that time, we’ve played probably one game… which is really, really sad.

But it looks like things are eventually going to pick up. Forty-three turns in and I’m looking to start work on my first Starbase. Just as well because the number of space or planet-bound installations (comprising mostly construction yards, base stations, and early-era docks) is miniscule compared to the 100+ starships and freighters I have to play with.

Also, we found ourselves some white hex sheets and are in the process of converting everything from graph paper to hex spaces. Turns out it’s not that complex of a system, but moving things around is a bit trickier in some regards.

Anyway, this was a completely random posting in what may very well be a series of them today.

The Star Fleet Death Probe

Last weekend, my brother and I played a scenario of the old starship wargame Star Fleet Battles involving something called the Death Probe.

The scenario plays out like this; the Death Probe is attacking a planet and the fleet of ships orbitting the planet has to destroy the probe before it’s too late. Big brother opted for three Romulan battle cruisers to defend the planet against the probe while I got to play the probe. This was determined on the simple basis that big brother was the planet-killer on the last monster scenario we played a couple weeks back.
One problem; according to the scenario, the planet was on one side of the board, the probe was a dozen or so hexes away, while the Romulan fleet started on the other side of the board. So while the Romulan fleet was making its way towards the home planet, I was already pelting away at it with full weapons.
The Death Probe is obstensibly a mobile starbase; its two main weapons are two Phaser-IVs (the most powerful phaser in SFB that’s normally found on starbases) and six photon torpedo launchers. It also has six standard phasers banks and two phaser-Gs (basically eight Phaser-IIIs) that can be fired in any direction. It can move up to speed 32 (speed determines how many moves you make per turn; 32 means I can move 32 times), repairs 20 points of damage, and has as much power needed for what it’s able to do.

The primary goal of the Death Probe is the destruction of the planet while the Romulan fleet’s goal is to destroy the probe before it kills the planet. For two turns, the Romulans are slowly making their way towards the planet while I’m pelting away at the planet. By turn #3, all three battlecruisers are lobbing plasma torpedoes at me, but the probe is so far off that the overall effectiveness of the torpedoes are considerably minimized (though still very damaging).
At one point, my brother decided to launch a squadron of shuttle craft to attack my probe while his cruisers kept a safe distance. Unfortunately for him, I had enough phasers to clear those shuttles away, but unfortunately for me, that meant fewer weapons to lay waste to the planet that turn.
After twelve turns, big bro’s Romulan fleet managed to destroy my Death Probe… but no before I was able to destroy one of his cruisers and do considerable damage to the planet. This was probably one of the more lengthy scenarios we’ve played thus far and was a nice diversion from the overall campaign that we’ve playing for months now.

Anyway, that’s just a fun little thing.