Downloaded the Mega Man DLC on Monday and had some time play the thing. So here’re my thoughts:
– Special Stage 1 is essentially a nice little remake of the final levels of the Game Boy classic, Mega Man: Dr. Wily’s Revenge. It’s not the exact same thing (because it’s wider and has different enemies), but if you’ve played the older game extensively, you’ll know what to expect somewhat. The boss fight with Enker is a bit tougher than before (his speed and reaction time is quicker, not to mention he has a couple new tricks), but eventually he is beatable.
– Oh yeah, you get the Mirror Buster when you beat the Special Stage and it becomes a default weapon when you start the game. A nice feature for an otherwise worthless weapon for the most part. I’m sorry, but the only time I ever used Mirror Buster in the old game was against the final boss. Oh well.
– The cream and crop of the recent DLC is the Bass mode, which is something that was locked away until you paid for the code (or you know… crack it). Basically, the guy plays similarly to the way he did in Mega Man & Bass; can shoot in any direction except straight down (but shots are weak and can’t pass through walls), can dash, can summon Treble to fly around anywhere and shoot more powerful shots, and can even break the shields of certain enemies. It certainly makes for interesting gameplay and so far he plays fairly well enough.
That is all. We’ll talk later once the second half of bonus stuff goes through.