For a cool twenty bucks, I picked up a used copy of Kirby: Nightmare In Dream Land, the GBA remake of the only Kirby NES game. I’ve had the NES game and was fairly good at, but nothing more than that. So I knew that Kirby would give me a respectable week until I feel obliged to pick more NES classic ports.
Imagine to my utter surprise when I beat the regular game in the same day I bought it. From beginning to end, discovering all the secrets and stuff. The first thought was that this game was easy, but another thought quickly came to mind: this never happened to me before.
So the next day, I try out the game’s extra mode, which basically cuts your life meter in half. Surely this would give me a challenge, because I took cheap hits constantly. But by the end of the night, I beat the game and discovered all the secrets again. Again, this has never happened to me before.
So now I’m stuck with a game that I have no reason to play with anymore. The Meta-Knightmare feature, which lets you play as a sword-wielding winged Kirby-like character, is a nifty mode, but you can’t save in it. A Boss Endurance mode isn’t necessarily the best thing going for me. And the subgames are fun little diversions at first, but even they got to the point where I can get through rather easily even at the highest skill setting.
But you know what? That’s okay, because Kirby still kicks ass and I can concentrate on playing through random levels and stealing powers like no tomorrow.