Since its debut in the early nineties, Mortal Kombat had become something of a long-running franchise that built its empire on the bloodied skulls and dismembered torsos of controversy, spawning a new string of violent video games. It’s probably because of this violence that it became a household name, enough to get a movie, a cartoon, a live-action television show, and even some action figures and card games. But then, it happened; Mortal Kombat got repetitive, the novelty of performing ridiculous finishing moves went stale, and people moved on. Years later, the crew behind MK remade the series into a deeper 3D fighting game (well, deeper than the older games) and people noticed.
And now, with the new consoles taking over the reigns, Midway decided to release the last MK game for the PS2/X-Box generation of consoles. It can easily be considered the 3D equivalent of Mortal Kombat Trilogy, which was the last 2D game before the shift to 3D. How does this game fare in comparison to that release? Let’s find out.
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